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Maya 2022.2
Maya 2022.2













maya 2022.2

(in the old method this was the Utility – sRGB – Texture)įor example: usually tif, png, jpg formats and Color, Albedo, Base Color, SSS Color etc.

  • For every directly color related, NON-linear and non-ACEScg file you have to use: sRGB.
  • Similar color space names but different “content”, basically you have to apply almost the same conventions as before. The naming convention actually is not correct (strictly), but at least easier to use for every artist. In Maya 2022 the new and default color management settings are almost perfect (in most and general cases), but you still need a few tweaks to get the correct results.īecause the default Rendering space is now ACEScg, Autodesk choosed a simple and easy to use naming convention for it’s own config.ocio file and color transform files. Which is a nice addition for those who don’t want to use the default tone-mapped version (the rendering space of course is still ACEScg, so the view transform expecting that). The biggest change (through the config.ocio) file is now you can use an ACEScg based non-tone-mapped (sRGB) view transform. Actually Maya 2022.2 (and above), because there was a few changes in the OCIO config file and a few additional features are also added to Maya.















    Maya 2022.2